
SPTEL, committed phone line indicator
SPTEL is a busy phone line detector, which I designed when I was just over 15 years old: it is an LED that lights up when the phone line is engaged by a telephone in conversation. This my [...]
SPTEL is a busy phone line detector, which I designed when I was just over 15 years old: it is an LED that lights up when the phone line is engaged by a telephone in conversation. This my [...]
EQUATIO is a software for graphs of mathematical functions, which plots the functions, in 2D, on a Cartesian X-Y plane. I programmed this software when I was 15 years old: on the other hand, at the Scientific High School, mathematical functions were studied. I then [...]
EQUATIO is a DOS math graphing software to trace 2D mathematical functions on a X-Y Cartesian plane. It is possible to write an expression for each Cartesian axis. The graph is traced point by point. Available mathematical functions in EQUATIO […]
I programmed, when I was a boy, this Multitask Editor, just to gain experience. It was not a real necessity: even at the beginning of the 90s there were text editors, and also very performing. For example, Microsoft Word for DOS was born in [...]
I programmed this Editor Multitask just for fun. It was not a real necessity, but I often was writing programs like editors or file managers, just to learn useful commands and to understand how the Computer works. Programming language: Microsoft […]
INDIRIZZ is a database, an archiving program, which I started programming in 1992, when I had not yet turned 15, and I updated until 1994. I created INDIRIZZ for personal and also corporate use (for the Italmec company). [...]
COM TRANSFER is an instant messaging software, which I programmed when I was 14 years old. The messaging program allows you to send messages between two computers that are not connected to the network, as it uses the RS232 serial port. I wrote the [...]
COMPILED is a vector drawing program that has engaged me for more than a year, since I was just over 14 years old. The goal of COMPILAT was not only to draw, but rather to have the possibility [...]
COMPILAT was a drawing software that I wrote in more than one year. The main purpose was not just to make drawings, but to have the possibility to use these drawings inside other programs and games I were programming at […]