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Tag Archives: SpriteMate

Create a sprite and move it with the Commodore 64 SpriteMate, in Basic, POKE

Commodore 64: how to draw and move a sprite in Basic, with SpriteMate – Basic Tutorial #7

Welcome to the seventh installment of the Basic language course. It is a very practical episode! Let's see how to create a sprite for the Commodore 64, with SpriteMate, in a really simple and fast way. Using an example program in Basic, we move the [...]

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